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Thread Statistics | Show CCP posts - 4 post(s) |

Petros K
North Korean Nuclear Research Requiem Eternal
0
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Posted - 2017.06.12 07:57:55 -
[1] - Quote
Teckos Pech wrote:[quote=Eric Lemmonte] So...manufacturers should be screwed over because you are putting too much ISK into the economy with your carrier or super.
How much ISK do you estimate that a single decend carrier driver can generate every day ? |

Petros K
North Korean Nuclear Research Requiem Eternal
0
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Posted - 2017.06.12 08:16:19 -
[2] - Quote
Teckos Pech wrote:Petros K wrote:Teckos Pech wrote:[quote=Eric Lemmonte] So...manufacturers should be screwed over because you are putting too much ISK into the economy with your carrier or super.
How much ISK do you estimate that a single decend carrier driver can generate every day ? Apparently quite a bit once you look at the data. Enough to shift the money growth in a decidedly unhealthy way.
Quite a bit isnt an answer , give me a good number . Lets asume a thanatos/nidd(decent fit , not godlike) that the driver can rat for .... 3 hours? maybe up to 5 before he gets TIRED because of actively playing (include in your estimation that the driver will have to dock for an unknown ammount of time in case danger enters in the system )
Now compare that ammount to a VNI that rats 24/7 |

Petros K
North Korean Nuclear Research Requiem Eternal
3
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Posted - 2017.06.12 09:40:15 -
[3] - Quote
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Plus about 200M in true sansha stuff , that makes it almost 1B in 21hours . VNI , 5months old noob player . Super chill ratting , i watched Logan (2+half hours movie , bet you cant do that while you rat with carrier ) 3 Episodes of Blood-C ALOT YOUTUBE ALOT OF CHATTINGS Ate breakfast , lunch and dinner . Drunk 3 coffees Played alot of matches in HS (also got a legendary card from pack! )
Sure , carriers is the problem .....
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Petros K
North Korean Nuclear Research Requiem Eternal
5
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Posted - 2017.06.12 11:50:30 -
[4] - Quote
Teckos Pech wrote:Petros K wrote:Start MiddleEndPlus about 200M in true sansha stuff , that makes it almost 1B in 21hours . VNI , 5months old noob player . Super chill ratting , i watched Logan (2+half hours movie , bet you cant do that while you rat with carrier ) 3 Episodes of Blood-C ALOT YOUTUBE ALOT OF CHATTINGS Ate breakfast , lunch and dinner . Drunk 3 coffees Played alot of matches in HS (also got a legendary card from pack! ) Sure , carriers is the problem ..... Now what is the same with a carrier ratting the same amount of time? Seriously, you take an extreme case and pretend it is the norm. Like I said, please do not go full moron.
Maybe its you the one who is moron because you miss the big picture , YES what i am showing you is an extreme thing but its POSSIBLE . 1Bil in 20hours , 500M in 12hours , 250M in 6hours . With what? A 130M cost ship that you can fly with very little skills (not more that 3 months if well planned even for a new/noob player ) .
The time needed is 3x more than ratting with carrier , but being (semi)afk negates the feeling of passing time .
The main argument is "too much ISK entering the game" , what other proof you need to convince that the ISK printing methods arent the carriers ?
Although i hate this nerf/patch . i wish to happen . Only to prove that economy wont change abit . |

Petros K
North Korean Nuclear Research Requiem Eternal
7
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Posted - 2017.06.12 13:10:10 -
[5] - Quote
Valdr Auduin wrote:Petros K wrote:Teckos Pech wrote:Petros K wrote:Start MiddleEndPlus about 200M in true sansha stuff , that makes it almost 1B in 21hours . VNI , 5months old noob player . Super chill ratting , i watched Logan (2+half hours movie , bet you cant do that while you rat with carrier ) 3 Episodes of Blood-C ALOT YOUTUBE ALOT OF CHATTINGS Ate breakfast , lunch and dinner . Drunk 3 coffees Played alot of matches in HS (also got a legendary card from pack! ) Sure , carriers is the problem ..... Now what is the same with a carrier ratting the same amount of time? Seriously, you take an extreme case and pretend it is the norm. Like I said, please do not go full moron. Maybe its you the one who is moron because you miss the big picture , YES what i am showing you is an extreme thing but its POSSIBLE . 1Bil in 20hours , 500M in 12hours , 250M in 6hours . With what? A 130M cost ship that you can fly with very little skills (not more that 3 months if well planned even for a new/noob player ) . The time needed is 3x more than ratting with carrier , but being (semi)afk negates the feeling of passing time . The main argument is "too much ISK entering the game" , what other proof you need to convince that the ISK printing methods arent the carriers ? Although i hate this nerf/patch . i wish to happen . Only to prove that economy wont change abit . Your method is also scaleable across alts where a carrier isn't, the time-cost is irrelevant when you can double your number of PLEX'd subs every day. And no I'm not discounting the training time, that's irrelevant when skill injectors exist and each VNI is making 500 Plex a day. The VNI multi-box is a runaway exploit, carriers just make one single account very efficient to farm.
You get exactly my point , carriers not only shouldnt get nerfed but instead they should get boosted for that sole reason .
Just one month of AFK mining is enough to buy enough skill injectors for super decend VNI skills , after that you can buy 1x Skill injector every 2 days, which will reduce almost 8days from skill training queue . Its a matter of weeks before you are able to max out the damage potential of a very easy to use ship . (of course calculate the plex cost into that )
I really expected EVE to be harder , of course ratting the whole day isnt something enjoyable but right now this is the best way to "catch up" with older players .
What i really dont understand is why CCP is moving aggresive with a solution which will create a hole in the water , these choices is something that an outsider would do . Neither lowering the boundy would make any significant difference , the prices would just adjust to the possible income of the players .
Therefore my conclusion is that either CCP doesnt know their game OR there are other motives behind this sudden change .
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Petros K
North Korean Nuclear Research Requiem Eternal
8
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Posted - 2017.06.13 06:53:52 -
[6] - Quote
Introduce a new taxing system (just like real life works )
Monthly tax the income money(may it be bounties , contract payments , ANYTHING that goes into wallet ) of each player with scaling factors .
ex
2.5% tax if your income was between 1 and 5billions 5% tax for 5.000.0001 isk earned up to 10billions
You get my point .
This would BALANCE the enormous incomes of people , but still be save for smaller fish .
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Petros K
North Korean Nuclear Research Requiem Eternal
8
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Posted - 2017.06.13 09:50:43 -
[7] - Quote
Miss 'Assassination' Cayman wrote:Destriouth Hollow wrote:If you really want to compare capital-ratting to other ships, do the following: 1) Take only bounties that came from ratting anomalies (caps don't rat anywhere else) 2) Take only bounties that came from nullsec (cap's don't rat anywhere else) 3) Divide them by the amount of time spent to generate that isk (The amount of bounty-ticks generated will work reasonably)
I would REALLY be interested in THAT statistic, as it would actually be usefull information.
Haven't you been paying attention? They get up to 260 mil ticks. What more do you need to know?
260m tick would mean that some1 is killing 1 haven in 2-2half minutes. Is it even possible ?
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